This episode is a discussion with Shane Clifford, who is a development manager at Intentional Software. We discuss the idea behind intentional programming, key concepts of the technology as well as example uses and a little bit of history.
In the first part of this episode we discuss a couple of basics about SecondLife (scaling, partitioning, etc). The second part specifically looks at how the dev team tackled a number of interesting problems in the context of executing their own LSL...
In this episode we take a brief look at Jetbrains' Meta Programming System, a language workbench for creating external DSLs or for extending existing languages (such as Java). In a brief telephone discussion, Konstantin Solomatov explains what the...
In this episode we discuss Microsoft's OSLO platform with Doug Purdy and Don Box. We briefly discuss what OSLO is in general and then look at the various components of OSLO. We also look at how OSLO fits in with the general Microsoft strategy and...
This is a discussion with Janos Sztipanovits about Cyber Physical Systems and how DSLs are used to approach some of the challenges in that domain. Specifically, in the second part we talk about formalizing DSL semantics.
In this episode we're talking to Anneke Kleppe about model-driven software development and language engineering. We start with her involvement in the creation of the Object Constraint Language (OCL) and discuss the intial expactations, actual...
In this episode, Markus talks with Juha-Pekka Tolvanen about using DSLs and code generation in practice. The main part of the episode is the discussion about a number of case studies that show how DSLs and code generation are used in practice. Omega...
In this episode we're talking to Eelco Visser about parsing text. We start at the basics - what is parsing? - covering classic tools such as Yacc and classic parsing approaches such as LALR before examining how more recent approaches such as...
In this episode we're talking to Bran Selic of Malina Software about modelling in general and UML2 in particular. Bran covers the basics of modelling, the history of UML, and what's new in UML2.
During Evolution of a software system, it becomes more and more difficult to understand the originally planned software architecture. Often an architectural degeneration happens because of various reasons during the development phases. In this...